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Fox Rover

I wanted to challenge myself with a hard surface model, but I also wanted to create an animal so I compromised by making a mechanical Fennec Fox. This was a very fun project because I got to push my creativity and apply my passions while working on mechanical aspects.
The fox rover is my own design and was modeled within Maya and Zbrush. Its UVs were done inside of 3DS max. The metal material was built procedurally inside of Maya with Vray.

For Sketchfab, I repacked the UVs and generated materials and textures inside of Substance designer based off of baked maps from the model.
See more of my work at : www.amtarr.com

Final Beauty Render in V-ray for Maya with MDLs applied

Final Beauty Render in V-ray for Maya with MDLs applied

Grey Pass of Model with Environment.

Grey Pass of Model with Environment.

Fox Rover