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Ashlee Martino-Tarr
Ashlee Martino-Tarr
3D Artist | Modeling, Texturing, Surfacing, Light & Render
San Jose, United States

Summary

I am a 3D generalist currently working at NVIDIA as a 3D Content Artist and MDL specialist. I am an experienced modeler, surfacing artist, and lighter and work in a wide range of programs and tools. Among my favorite tools to use are Maya, Zbrush, Substance Designer, V-ray and Iray.

Skills

TexturingShadingCreature ModelingHard Surface Modeling3D Modeling3D VisualizationLightingRenderingHair/Fur Simulation3D CompositingHuman AnatomyAnimal Anatomy

Software proficiency

Maya
Maya
V-Ray
V-Ray
Mudbox
Mudbox
Mari
Mari
Nuke
Nuke
ZBrush
ZBrush
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects