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Bunnicula- Halloween 2020

This quick project was made for Nvidia Studio using Zbrush, Illustrator, Substance Painter, Blender with Cycles + Optix and Davinci Resolve. The creature was originally designed for a Substance Painter Sketchmatch hosted at Adobe Max 2019. It was resurrected for a free give away by Nvidia Studio for Halloween. Feel free to download the base mesh and make your own .

Wide Single Frame

Wide Single Frame

2K render for Social + Breakdown

Wide Aspect Ratio Render for Social

WIP , Sketches to Vectors and imported into blender as SVGs.

WIP , Sketches to Vectors and imported into blender as SVGs.

Screenshot of interactive rendering and scene setup in Blender.

Screenshot of interactive rendering and scene setup in Blender.

Free 3S Model with UVs , released for Halloween by Nvidia Studio .  https://twitter.com/NVIDIACreators/status/1322570367861477386?s=20

Free 3S Model with UVs , released for Halloween by Nvidia Studio . https://twitter.com/NVIDIACreators/status/1322570367861477386?s=20